Journal Entry 3
Project T » Devlog
Date: 20. 03. 2025
Activity:
- Unit 0: Preparation
- Unit 1: Shooting
- Object representing a bullet
- Component for the bullet
- Setting up the external editor
- Simple bullet movement
- Body and collider
- Physics-based movement
- Destroying the bullet on collision
- Destroying the bullet on leaving the screen
- Bullet Prefab
- Instantiating the bullet Prefab
- Setting position and rotation of the Prefab
- Flipping a sprite
- Parent of the instantiated Prefab
- Variants of the bullet using ScriptableObjects
- Unit 2: Destructible column
- Prefab Variant of the column
- Removing the Damageable component
- Breaking the column
- Testing it out
- Applying forces to the column parts
Notes:
I had difficulties with steps:
- Parent of the instantiated Prefab
- Variants of the bullet using ScriptableObjects
Invested hours:
Unit 0 + Unit 1: 4 hours;
Unit 2: 1 hour
Outcome:
Build (uploaded to the itch.io page as a .zip file)
Files
hw3.zip 62 MB
Mar 20, 2025
Get Project T
Project T
mff-gdintro-2025-t
Status | Released |
Author | AlexManich |
More posts
- Journal Entry 4Apr 01, 2025
- Journal Entry 2Mar 11, 2025
- Journal Entry 1Mar 03, 2025
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