Journal Entry 3


Date: 20. 03. 2025

Activity: 

- Unit 0: Preparation

- Unit 1: Shooting

  • Object representing a bullet
  • Component for the bullet
  • Setting up the external editor
  • Simple bullet movement
  • Body and collider
  • Physics-based movement
  • Destroying the bullet on collision
  • Destroying the bullet on leaving the screen
  • Bullet Prefab
  • Instantiating the bullet Prefab
  • Setting position and rotation of the Prefab
  • Flipping a sprite
  • Parent of the instantiated Prefab
  • Variants of the bullet using ScriptableObjects

- Unit 2: Destructible column

  • Prefab Variant of the column
  • Removing the Damageable component
  • Breaking the column
  • Testing it out
  • Applying forces to the column parts

Notes:

I had difficulties with steps:

  • Parent of the instantiated Prefab
  • Variants of the bullet using ScriptableObjects

Invested hours: 

Unit 0 + Unit 1: 4 hours;

Unit 2: 1 hour

Outcome:

Build (uploaded to the itch.io page as a .zip file)

Files

hw3.zip 62 MB
Mar 20, 2025

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