Journal Entry 2
Modifications
- Moved the info post before the destructible column to improve clarity.
- Removed the rightmost moving platform for better level design.
- Added a tip on which key to use to kill enemies, improving player guidance.
- Specified platform movement to make mechanics clearer.
- Adjusted the map structure, refined work-in-chain annotations, and improved notation for better readability.
- Fixed an issue where the character could get stuck between the normal and inverted zone by adding teleportation.
- Removed unnecessary signs to declutter the environment.
- Resolved a character stacking issue when dropping a pushable box on spikes with destructible column particles in front.
Time Invested
- Modifications and Enhancements: 3 hours.
Outcome
- The game now offers a smoother experience with improved guidance and level flow.
Files
Get Project A
Project A
Status | In development |
Author | AlexManich |
More posts
- Journal Entry 3Mar 31, 2025
- Journal Entry 1Mar 19, 2025
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