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Devlog

  • Journal Entry 3
    March 31, 2025 by AlexManich
    Modifications - Created and implemented the background with parallax effect and randomized soil tiles using the Random Brush, adding visual depth and variation. - Added decorations to enhance visual a... Continue reading
  • Journal Entry 2
    March 19, 2025 by AlexManich
    Modifications - Moved the info post before the destructible column to improve clarity. - Removed the rightmost moving platform for better level design. - Added a tip on which key to use to kill enemie... Continue reading
  • Journal Entry 1
    March 19, 2025 by AlexManich
    I created a raw version of the level design for Project A and implemented it in Unity. The process took six hours... Continue reading
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