Journal Entry 1


Modifications

  • Created and refined environmental objects and surrounding area through iterative experimentation, resulting in a more defined and immersive play zone.
  • Developed and tuned drone physics for responsive yet intuitive movement, simulating realistic FPV-like control behavior with stability enhancements.
  • Configured gamepad controls (DualSense, Xbox controller) so that sticks mimic real drone controller input — throttle/yaw on the left stick, pitch/roll on the right — enabling authentic flight feel.
  • Implemented random generation of non-overlapping blocks within a bounding cube on play start, adding dynamic variety and replay value to the scene.

Time Invested

  • Object/environment experiments and final creation: 1.5 hours
  • Drone physics experiments and final implementation: 3 hours
  • Gamepad drone-style control configuration: 1 hour
  • Random block generation system: 30 minutes

Outcome

Established a functional and responsive drone movement system with realistic controller mapping and randomized environments. The current state serves as a solid base for further development of a full drone-based game.

Files

project_c_06_05_2025.zip 10 MB
May 06, 2025

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